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Slugterra Development 1

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Last year we had a great opportunity to join forces with Nerd Corps and Disney on an action packed animated series for the 6yr-11yr crowd: Slugterra. The show revolves around the classic battle between good and evil while slinging live ammo in the form of transforming super slugs. After seeing some fantastic test footage we were hooked — action, monsters, robotic vehicles — what’s not to love?

We came on for a few months during pre-production to provide our take on a crazy world they had created. We tackled general style directions, character designs, vehicle designs and countless slugs! As with most productions, several aspects of the show changed before hitting the air. It’s great to see several of our designs survived the gauntlet of production.

For the next few weeks we thought we’d share some of that slug filled journey and provide a peek into our development process. First up, a glimpse at the hero: Eli!
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jakstrieder's avatar

gods of the net Slugterra had such potential, they could have made a FPS with pokemon aspects where you could raise and train your slugs and design your own blaster.


Dragon Booster and Storm Hawks like wise.