When I played "A Crack In Time" I was afraid Sigmund was gonna be played out as one of those annoying Comic relief characters, but I'm glad that wasn't the entire case. His range of expressions was surprising and gave him a lot of the character that I liked about him. If I can remember correctly the final design didn't have the potted plant, which I think would have looked good personally, kind of give him that "supposed to be working a desk job" kind of feel, like a secratary.
Though really, I love these well designed 'quarky' characters, you did a very awesome job.
I'm so happy to see you guys releasing more of your past development art. You've not got me really considering making the jump from film and tv work, over to games now. *sigh* The jealousy increases..... >_<