April is a big month for us. On April 12th, Ratchet & Clank rockets onto the PlayStation 4. And just a couple weeks later, on April 29th, the dynamic duo will find themselves on the big screen in their first feature film. “Surreal” couldn’t even begin to describe it.
We’ve been extremely fortunate to be part of the Ratchet franchise from the very beginning. Back then, a small team of scrappy developers set out to introduce a couple new heroes to the PlayStation universe. The production of R&C for the PlayStation 2 was fast paced, unpredictable and in many cases, instinctive. Almost on a subconscious level the team connected with the material and worked tirelessly to bring a memorable, all ages experience to gamers.
Fast forward 15 years, and many of those same developers found themselves in a truly unique situation. What if you had an opportunity to re-envision the work: to leverage artistic growth and gameplay experience while broadening the original vision. It’s the closest experience we’ve had to a time machine–sitting beside a younger self re-imagining concepts, while building, refining and expanding the franchise. We had an absolute blast.
Ratchet & Clank for PS4 is many things: classic, modern, a graphical powerhouse, a new beginning. But most importantly, to us, the game represents the passion of a dedicated team who wanted to create the absolute best Ratchet experience possible.
Alongside the game production, we were equally fortunate to serve as the Lead Visual Designers for the feature film. From day one, the entire movie staff displayed a remarkable desire to embrace the franchise and craft a truly authentic experience. Insomniac was involved each step of the way and everyone joined forces to celebrate the source material. From the humor, the visuals, classic rock star voice cast and galactic action, this was the Ratchet franchise through and through. Watching them on screen was a lot like seeing your best friend get their first big-time acting gig. Yup, “surreal”.
So if you’re into style, humor and heart, please help us spread the word. Ratchet & Clank represents a 15-year passion project for us and we can’t wait to see where their next chapter leads.
The book is a perfect bound softcover and clocks in at 64 pages. Serving as an intergalactic field guide, you’ll discover over 140 designs documented in pencil, ink, marker and some pixie dust for good measure. And if you’ve been searching for original art, we’ve included a Sketch Card adorned Special Edition of the book, in additional to a handful of individual illustrations.
It's more craziness you can shake a stick at!
CreatureBox follows the adventures of Dave Guertin and Greg Baldwin as they explore the wild world of character design and comic art.
For more madness you can check us out at:
Current Residence: North Carolina
Favourite cartoon character: Calvin and Hobbes