We hope this update finds you all well! We wanted to take a quick moment and share the release of our latest book: SHRED Volume 2. Spanning 2 years of work, the collection includes over 160 new designs and celebrates a love for traditional mediums. We’ve also included over 10 pages of tutorials and a companion material list to guide fellow cartoonists through our favorite tools and techniques. We’ve taken a tremendous amount of care with each layout and every scan preserves the subtleties of the source art. Our shop is chock full of more info along with some new original illustrations up for grabs! Monstrous!
And if you missed SHRED Volume 1, we have a handful of copies remaining at a special price. They make a great set and should infuse your bookcase with the doctor recommended dose of monsters, robots & spacemen.
Thanks for joining us on our adventures and we can’t wait to hear what you think!
April is a big month for us. On April 12th, Ratchet & Clank rockets onto the PlayStation 4. And just a couple weeks later, on April 29th, the dynamic duo will find themselves on the big screen in their first feature film. “Surreal” couldn’t even begin to describe it.
We’ve been extremely fortunate to be part of the Ratchet franchise from the very beginning. Back then, a small team of scrappy developers set out to introduce a couple new heroes to the PlayStation universe. The production of R&C for the PlayStation 2 was fast paced, unpredictable and in many cases, instinctive. Almost on a subconscious level the team connected with the material and worked tirelessly to bring a memorable, all ages experience to gamers.
Fast forward 15 years, and many of those same developers found themselves in a truly unique situation. What if you had an opportunity to re-envision the work: to leverage artistic growth and gameplay experience while broadening the original vision. It’s the closest experience we’ve had to a time machine–sitting beside a younger self re-imagining concepts, while building, refining and expanding the franchise. We had an absolute blast.
Ratchet & Clank for PS4 is many things: classic, modern, a graphical powerhouse, a new beginning. But most importantly, to us, the game represents the passion of a dedicated team who wanted to create the absolute best Ratchet experience possible.
Alongside the game production, we were equally fortunate to serve as the Lead Visual Designers for the feature film. From day one, the entire movie staff displayed a remarkable desire to embrace the franchise and craft a truly authentic experience. Insomniac was involved each step of the way and everyone joined forces to celebrate the source material. From the humor, the visuals, classic rock star voice cast and galactic action, this was the Ratchet franchise through and through. Watching them on screen was a lot like seeing your best friend get their first big-time acting gig. Yup, “surreal”.
So if you’re into style, humor and heart, please help us spread the word. Ratchet & Clank represents a 15-year passion project for us and we can’t wait to see where their next chapter leads.
CreatureBox follows the adventures of Dave Guertin and Greg Baldwin as they explore the wild world of character design and comic art.
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Current Residence: North Carolina
Favourite cartoon character: Calvin and Hobbes