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About Digital Art / Professional Dave Guertin & Greg BaldwinUnited States Recent Activity
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SHRED: Volume 2 by CreatureBox
SHRED: Volume 2

Hey everyone!

We hope this update finds you all well! We wanted to take a quick moment and share the release of our latest book: SHRED Volume 2. Spanning 2 years of work, the collection includes over 160 new designs and celebrates a love for traditional mediums. We’ve also included over 10 pages of tutorials and a companion material list to guide fellow cartoonists through our favorite tools and techniques. We’ve taken a tremendous amount of care with each layout and every scan preserves the subtleties of the source art. Our shop is chock full of more info along with some new original illustrations up for grabs! Monstrous!

And if you missed SHRED Volume 1, we have a handful of copies remaining at a special price. They make a great set and should infuse your bookcase with the doctor recommended dose of monsters, robots & spacemen.

Thanks for joining us on our adventures and we can’t wait to hear what you think!

All the best,
--the creatures

Devils of Heroescon 2016 by CreatureBox
Devils of Heroescon 2016
Here's our second auction piece for this weekend's Heroescon (June 17-19)!  We'll be launching our new book at tables AA-1028/1029 in addition to having prints and originals on hand. Our fingers will also be available for commissions if you're looking for something specific. Hope to see you there!

--the creatures
The Maxx: Heroescon AA 1028 / 1029 by CreatureBox
The Maxx: Heroescon AA 1028 / 1029
Heroescon in Charlotte is right around the corner on June 17-19. We'll be setup at tables AA-1028 & 1029 with original art, prints, books and commissions. If you're in the area swing by and say hi! And if you're a fan of the classic Heroescon Auction, The Maxx we'll be up for the bidding. See you there!

--the creatures
Ratchet and Clank Launch Day by CreatureBox
Ratchet and Clank Launch Day
Today's the day--our pals have come home. Thanks for all the kind words and support over the years. Onward space travelers!…
Ratchet and Clank | A Look Back and a Leap Forward by CreatureBox
Ratchet and Clank | A Look Back and a Leap Forward

April is a big month for us. On April 12th, Ratchet & Clank rockets onto the PlayStation 4. And just a couple weeks later, on April 29th, the dynamic duo will find themselves on the big screen in their first feature film. “Surreal” couldn’t even begin to describe it.
We’ve been extremely fortunate to be part of the Ratchet franchise from the very beginning. Back then, a small team of scrappy developers set out to introduce a couple new heroes to the PlayStation universe. The production of R&C for the PlayStation 2 was fast paced, unpredictable and in many cases, instinctive. Almost on a subconscious level the team connected with the material and worked tirelessly to bring a memorable, all ages experience to gamers.
Fast forward 15 years, and many of those same developers found themselves in a truly unique situation. What if you had an opportunity to re-envision the work: to leverage artistic growth and gameplay experience while broadening the original vision. It’s the closest experience we’ve had to a time machine–sitting beside a younger self re-imagining concepts, while building, refining and expanding the franchise. We had an absolute blast.
Ratchet & Clank for PS4 is many things: classic, modern, a graphical powerhouse, a new beginning. But most importantly, to us, the game represents the passion of a dedicated team who wanted to create the absolute best Ratchet experience possible.
Alongside the game production, we were equally fortunate to serve as the Lead Visual Designers for the feature film. From day one, the entire movie staff displayed a remarkable desire to embrace the franchise and craft a truly authentic experience. Insomniac was involved each step of the way and everyone joined forces to celebrate the source material. From the humor, the visuals, classic rock star voice cast and galactic action, this was the Ratchet franchise through and through. Watching them on screen was a lot like seeing your best friend get their first big-time acting gig. Yup, “surreal”.
So if you’re into style, humor and heart, please help us spread the word. Ratchet & Clank represents a 15-year passion project for us and we can’t wait to see where their next chapter leads.
–the creatures


We're excited to announce the relaunch of our home-base: packed with new features, galleries, comics and fistfuls of monster mayhem!

And alongside the new site, we've released SHRED: our latest digital sketchbook weighing in at over 60 pages. This interplanetary field guide details our adventures through the uncharted sectors of the CreatureBox universe while offering a glimpse across our traditional drawing tables.

Our shop has more info!…

Thanks everybody!


CreatureBox's Profile Picture
Dave Guertin & Greg Baldwin
Artist | Professional | Digital Art
United States
CreatureBox follows the adventures of Dave Guertin and Greg Baldwin as they explore the wild world of character design and comic art.

For more madness you can check us out at:
CreatureBox Shop

Current Residence: North Carolina
Favourite cartoon character: Calvin and Hobbes

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slawomiro Featured By Owner May 24, 2016
Hello, Mr. Guertin, hope you don't mind but I inked and coloured your 2002 Ratchet and Clank sketch. :D
CreatureBox Featured By Owner May 27, 2016  Professional Digital Artist
Great job!
KokoaMinto Featured By Owner May 21, 2016  Hobbyist General Artist
I know you guys have read it over millions of times, but I must repeat it again:

You guys are doing an awesome job and you are a very huge inspiration for the entire community that focuses on Videogames and their "behind the scenes" work (concept arts, storyboards etc.).

I never was all too much into games that were released on the PlayStation besides of maybe Spyro and Crash Bandicoot. In earlier days my family was on a Nintendo-Products-Only route and so I barely knew something else in my childhood. I still have more enjoyment on Nintendo Consoles, but I must admit that a lot of PlayStation games that I was able to play while I was hanging around with some friends made me kind of jealous that I barely had chances to get to know other consoles and their existing IPs.

I got my PlayStation 2 pretty late, around... 2005-ish, and both my cousins were introducing me into the Ratchet & Clank Universe.
While they had Going Commando and Up Your Arsenal I bought the first game and Deadlocked (It is admittingly a shame that the names were cut in Europe and certain other parts of the world. The innuendos within the titles are just brilliant, even the cut ones from early development stages of All 4 One, A Crack In Time etc., but I understand the changes due to the PG-Rating System), and from time to time we traded our games so I had Going Commando/Up Your Arsenal while they had their fun with the first title and Deadlocked. I sadly cannot play the PS3 and PS4 titles of the Ratchet & Clank Franchise, but I still keep track by watching Playthroughs/Let's Plays of them through Youtube.

I... know it's not the same experience as playing the game all by yourself, but it's not only the gameplay and mechanics or story or the humor that makes me enjoy these type of games, no, it is also mainly because of all the love and care that went into the visuals and concept works for the characters, gadgets, weapons etc. that exist within the franchise's universe. Ratchet & Clank really sucked me dry with its humor and how lively these fictional characters are acting. I know that there are other great games like Jak & Daxter and Sly Cooper, and even Spyro the Dragon that had similar humor and the more cartoonish art direction, but from all of these IPs I really think Ratchet & Clank are the best example that Cartoonish-looking Franchises can still be a very big influence within the game industry and hell of addicting. I'm sure you guys can relate when I say it's VERY hard to focus on the actual gameplay if you can't stop laughing. You can't imagine how often I needed to pause the game - sometimes I laughed so hard that I had tears in my eyes and slight stomachaches. Congratulations on that, I BARELY have a laughing fit. If that's not saying something then I don't know what will.

But I feel like I'm totally getting off-topic here.

What I ACTUALLY want to say is that I always love to see concept arts of TV-Shows and Videogames. It inspires me a lot and it amazes me all the time when I see how big the differences are between the early stages of a product and their "final hours". I'm collecting all sorts of Artwork Books from different Franchises like the entire Zelda Historia or Okami, or even Megaman. I'm sort of a nerd when it comes down to things like that because it can teach so damn much in many different aspects, and seeing such amazing talented professionals here on DeviantArt is always a very big honor for me. I'm interested in working as a concept artist myself someday though I know I have a VERY long way to go until I am at the level of professionals like you and every other artist that is active in the videogame industry. All I can say is that you guys have a heavy influence on me, but sadly I'm too unsure about my own skills which, sadly, limits me in all possible ways.

I probably talk a damn lot here but having at least a little bit of a chance to be close to the people that are a part of big projects/franchises like Ratchet & Clank fills my heart with joy. I love to see the hard work of you guys - final products, cut contents and some random stuff alike. Keep up your amazing works and talents, no matter if it's about Ratchet & Clank or other projects you're a part of!

I wish you a great weekend!


PS: Such a damn shame I found this account THIS late! I need to cover my shame by watching you guys now. Deal with it! Wink/Razz
PS2: I was watching the movie of Ratchet & Clank in theatre and loved it. I never cared about the harsh criticism the movie got - It was a wonderful experience seeing these two quirky Characters on the big screen and I regret nothing. But the cliffhanger at the end was sort of mean. A hint for a possible sequel? You guys are such a tease! X'D
PS3: Please Mr. Guertin and Mr. Baldwin, release an Official Artwork Book Collection of Ratchet & Clank. I know a lot of your Artworks can be found here, on your Official Sites or within the world wide web, but having a physical copy of an Artwork Book would be such an amazing thing! I'm pretty sure that there a lot more of cut content or concept artworks that haven't been shown to the public, and it would be a shame if all these wonderful works would be put into the archive never to be seen again. If not now then maybe as a big special for the 15th or 20th Anniversary of the Franchise?
CreatureBox Featured By Owner May 21, 2016  Professional Digital Artist
Thanks for the kind words! Ratchet has been a blast to work on from the very beginning and it's always humbling to see the effect the franchise has had on the lives of fans. We really appreciate the support!
KokoaMinto Featured By Owner May 24, 2016  Hobbyist General Artist
You two are most certainly welcome! It's always a blast to see new works from the both of you and I hope that we will see some more in the future. :)

I know that the two of you are super-duper busy and stressed because of upcoming projects you will be working on, but I always have this little itching in my fingers to ask a more experienced artist a few questions about their work, especially as Concept Artist.

I apology in all high formes already if I'm getting very personal with it but I'm really not here to give you the impression that I want to know something that solely focuses on the Ratchet & Clank Universe. You two are doing far more than just being behind one IP which is well known, and reducing both of you only to this Franchise feels a little impolite to me. My interest lies within more than just that and it would be a very, very big honor for me if I could hear about the experiences you've made over the years within this business. The reasoning behind it is because of my huge interest in becoming an Concept Artist myself, and there's a chance for me to study it in my hometown. Well not now but sometime in the future, until then I have enough time to improve my skills.

...Oh god, it is so embarrassing to ask such questions. I'm so sorry! I am a very curious person, probably a bit too curious for my own good. Hahaha!

Again I'm very sorry if I'm crossing the lines here and I respect your decision of not answering to my message.

I wish you all the best!

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